Wyverns free-style role-playing atmosphere has but a few simple rules; please take a moment to read through them before posting so as to better understand our
ways.
If your in need of an Administrator or Moderator to answer a question or give feedback on a comment, please check here to find up-to-date contact information
on Wyvern's staff.
Once you become familiar with the board and its rules, we encourage you to create a profile, or statistics page, about your creature. You may add as much or as
little detail about your creature as you wish as there is no set format for the profile. Whether your making a new home or simply wandering, please let us know
a little more about yourself!
As with all worlds, there are many things which may be unclear to a new visitor. How long is a 'day'? What are the different seasons? What kind of
solar system dose it inhabit? The cloister was found beneath the ruins of a long dead city containing the records of a space faring race that has long since
abandoned this world- the Lorekeepers have kept it safe ever since.
Each person tells a story, every story leaves a mark. Legacys of the past rest here, their stories carved in stone as spirits of good and evil whisper deeds of
heroics and sorrow.
The northern continent's main mountain chain runs throughout the Light Realm and is a major factor in the separation between the Light and Shadow realms.
Snow-covered peaks and tepid-tropic conditions at the base make these mountains an obstacle for even the most stalwart of adventurers.
As north continent's most prominent city, Nyrvidia boasts a wide range of flora and fauna. Many come to barter, some to seek a new life and others to end
them... Deception and honor rule as one must choose their allies well in order to survive. The city itself amasses claiming parts of the mountains, shoreline
and even forestry!
On the far end of the mountains, where forest meets land is a massive bog. Due to the uncanny, almost mystical blanket of fog that hovers above the marsh, the
ground was nicknamed "Mistlend". Many a foolish souls have met their end in the dark abyss below from the thick dew that obscures all vision. A cold
and hard place where even the warm sunlight dose not penetrate; pools of sludge, rancid rivers and swarms of plague-ridden creatures are enough to test even
the bravest of warrior.
A tall and foreboding barrier between the realms of Light and Shadow looms a great and powerful forest. Old oak and willow trees whisper softly as trees even
older then they hover beyond, blocking all light. The first company to venture the forest never returned, many believe the cause to be the wisps that reside
there. Pale luminescent orbs of light that haunt the forest; subduing their prey with only a subtle glow as they perform their witchlight dance.
A giant black gate looms before you, an ominous barrier separating you from an entire new world. It is said that behind this indestructible barrier resides the
land of the Nymph's; a place where stories of romance and love were born. Within one hand is a key that will allow you to venture beyond, in the other you
hold means to destroy that key...
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